
highead informed the community on BI forums about the release of a major update of the reality-based persistent gamemode.
Quote highead :
Full Database Persistence provided...
- PLAYER STATE incl. gear and damage
- VEHICLES
- OBJECTS
- ENEMY LOCATIONS
- CQB COIN Module
- TEAM MARKERS
- TASKS
- AFTER ACTION REPORTS
- ADVANCED KILL STATs
- LOGISTICS
Introducing...
- VEHICLE KEYS
- TUP LOGISTICS
- ADMIN TOOLS
- PXS SATCOMs
- MGO ATTACH
- AMBIENT CONVOYS
- CREW INFO
- TAVIANA and ESBEKISTAN missions
Fixed...
- over 140 bug fixes and improvements (see Changelog.txt)
What's New for v4.5?
Core
- Thanks to Jman we have 2 new features that will allow you to view peeps in your vehicle and even lock it
- Full persistence provided with PDB
- Better menu layout sorting
- Added custom locations for CLAfghan and Esbekistan
- Admin tools
- lockable vehicles
- Bug fixes
Support
- MGO Attach allows you to put on your favorite scope if near an ammo crate (ACE)
- PXS SATCOMs provides uplink to satellite images (SATVIEW)
- TUP Logistics brings you resupplies to the battlefield
- CREWINFO provides better overview of the vehicle you are in
- Bug fixes again...
Enemy
- Complete Recode of Dynamic Enemypop for PDB
- Changed AI movement to FSM to clear up scheduled environment and increase performance
- Optimized EnPop modules to run smoother
- Ambient convoys
- and again some dirty bugs fixed on the fly...
Missions
- Example missions (Vanilla, ACE & ACEX) include: Takistan, Zargabad, Chernarus, Utes, Taviana, Esbekistan, Clafghan, Lingor, Qom Province, Hazar Kot, Celle2, Tigerinanne, Tora Bora, Podagorsk, Eden.





